Curator: Aimee Muscoe
Name & Link to Tech Tool or Tool homepage: Number Patterns
Brief Description of Tech Tool: Students are "spies" who must correctly figure out a number pattern and fill in the missing spots in order to crack the code.
Technical & Cost considerations: This is a free game. It requires the use of Adobe Flash Player and it could be used with a smart board.
Evaluation
Description of Learning Activity:
Students can practice determining number patterns.
1. Learning Activity Types
-practice for fluency
-apply mathematics to problems and situations
2. What mathematics is being learned?
NCTM Standards
-Algebra
-Understand patterns, relations, and functions
Proficiency Strands
How is the mathematics represented?
This tool uses both video and virtual manipulative. Students can move numbers around until they have successfully completed the pattern.
4. What role does technology play?
The technology allows students to work independently and get instant feedback about whether or not they solved the problem correctly.
Affordances of Technology for Supporting Learning
5. How does the technology fit or interact with the social context of learning?
Students can practice independently or this could be played in a group on a smart board.
6. What do teachers and learners need to know?
Students need to know how to add, subtract, multiply, and divide in order to figure out the patterns. No special technology knowledge is necessary to use this tech tool.
Name & Link to Tech Tool or Tool homepage: Number Patterns
Brief Description of Tech Tool: Students are "spies" who must correctly figure out a number pattern and fill in the missing spots in order to crack the code.
Technical & Cost considerations: This is a free game. It requires the use of Adobe Flash Player and it could be used with a smart board.
Evaluation
Description of Learning Activity:
Students can practice determining number patterns.
1. Learning Activity Types
-practice for fluency
-apply mathematics to problems and situations
2. What mathematics is being learned?
NCTM Standards
-Algebra
-Understand patterns, relations, and functions
Proficiency Strands
- Adaptive reasoning- students must think logically about the given numbers in order to determine and complete the pattern
How is the mathematics represented?
This tool uses both video and virtual manipulative. Students can move numbers around until they have successfully completed the pattern.
4. What role does technology play?
The technology allows students to work independently and get instant feedback about whether or not they solved the problem correctly.
Affordances of Technology for Supporting Learning
- Computing & Automating - students get immediate feedback about the answers they submit
- Representing Ideas & Thinking -
- Accessing Information -
- Communicating & Collaborating -
- Capturing & Creating -
5. How does the technology fit or interact with the social context of learning?
Students can practice independently or this could be played in a group on a smart board.
6. What do teachers and learners need to know?
Students need to know how to add, subtract, multiply, and divide in order to figure out the patterns. No special technology knowledge is necessary to use this tech tool.